Trigger: You miss with an attack
Effect: You gain an additional Frustration point.
AKA: Sorcerer, Wizard, Technomancer, High Priest
Role: Striker Threshold: 12 + Vitality Defense: +1 to Willpower Power Sources: (Choose your primary)
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Stamina: 5 + Vitality Trained Skills:
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Mages are “magic” users, with one of three power sources. They channel their power source through themselves (as opposed to an external construct, like Sages), releasing it in just the right way.
Uses arcane power. Controller secondary.
Uses implants to ‘hack’ things. Defender secondary.
By the power of Kord, I smite thee! Leader secondary.
When you create your mage choose a tradition, or way your character learned to channel their power source. This choice effects some of the secondary things powers do.
An academic mage uses thier power source through study and/or apprenticeship. They tend to be more controlled in their usage of power, and therefore, their powers tend to always have at least some effect.
If you chose this Tradition, you gain the Lessons Learned power.
Trigger: You miss with an attack
Effect: You gain an additional Frustration point.
Mages who earn their power source through thier heritage or bloodline tend to be more in tune with thier power source and are often frightening to behold. Some, whose bloodlines include dragons or other magical beasts can take on physical aspects of their ancestors. These mages exude an aura of power that can terrify or frighten even the most stalwart of fighters.
If you chose this Tradition, you gain the Overwhelming Presence power.
Recharge: The target is no longer staggered.
Effect: The target is staggered.
Rare individuals are able to learn how to channel a power source without any guidance. These mages tend to be more chaotic in thier application of power, and as such, have wildly varying effects at times.
If you chose this Tradition, you gain the Chaotic Charge power.
Effect: On your next attack, if the roll generates uncanceled
Target: Two creatures
Attack: Arcane vs Reflex
Hit: Intellect +
Target: All creatures in burst
Attack: Arcane vs Reflex
Hit: Intellect +
Target: One enemy
Attack: Technology vs Reflex
Hit: Intellect +
Target: One enemy
Attack: Technology vs Fortitude
Hit: Intellect +
Special: This can be used as the attack portion of a Basic Retaliate.