Templates

Formatting templates

This page provides some nice templates for formatting, so we can just copy/paste and be done with it.

Dice / Symbols

You can put dice or symbols inline with a simple tag (New: You can now use custom tags for dice):

<!-- Positive Dice -->
<i class="proficiency"></i> <i class="ability"></i> <i class="boost"></i>

<!-- Positive Dice (Custom tags) -->
<proficiency></proficiency> <ability></ability> <boost></boost>

<!-- Negative Dice -->
<i class="challenge"></i> <i class="difficulty"></i> <i class="setback"></i>

<!-- Negative Dice (Custom tags) -->
<challenge></challenge> <difficulty></difficulty> <setback></setback>

<!-- Symbols -->
<i class="success"></i> <i class="failure"></i> <i class="advantage"></i> <i class="threat"></i> <i class="triumph"></i> <i class="despair"></i>

<!-- Symbols (Custom tags) -->
<success></success> <failure></failure> <advantage></advantage> <threat></threat> <triumph></triumph> <despair></despair>

Examples:

Positive dice:

Negative dice:

Symbols:

Powers

Power Template

This is a basic template for a power:

<div class="power at-will">
    <header>
        <span class="title">Basic Power Template</span>
        <span class="type">At-Will Attack 1</span>
    </header>
    <article>
        <div class="flavor">Some flavor goes here. Huzzah!</div>
        <span class="action">Action Type</span>
        <span class="keywords">Keyword 1, Keyword 2</span>
        <span class="range">Range Text Here</span>
        <div class="section">
            <span class="title">Target:</span>
            <span class="content">One creature</span>
        </div>
        <div class="section">
            <span class="title">Attack:</span>
            <span class="content">Power vs Reflex</span>
        </div>
        <div class="section">
            <span class="title">Hit:</span>
            <span class="content">
            	Ability + <success></success> damage.
            </span>
        </div>
        <div class="section">
            <header><i class="fa fa-bolt"></i> Upgrade <i class="fa fa-square pull-right"></i></header>
            <div class="content">
                <div class="section">
                    <span class="title">Hit:</span>
                    <div class="content">This is additional stuff that will happen on a hit when this is upgraded.</div>
                </div>
            </div>
        </div>
        <div class="section">
            <header><i class="fa fa-bolt"></i> Upgrade <i class="fa fa-square pull-right"></i></header>
            <div class="content">
                <div class="section">
                    <span class="title">Effect:</span>
                    <div class="content">An effect that happens if this upgrade is accepted.</div>
                </div>
            </div>
        </div>
    </article>
</div>

If you need an encounter, or a daily, simply change the css class from "power at-will" to "power encounter" or "power daily".

Example:

Basic Power Template At-Will Attack 1
Some flavor goes here. Huzzah!
Action Type Keyword 1, Keyword 2 Range Text Here

Target: One creature

Attack: Power vs Reflex

Hit: Ability + damage.

Upgrade
Hit:
This is additional stuff that will happen on a hit when this is upgraded.
Upgrade
Effect:
An effect that happens if this upgrade is accepted.

Powers list

You can also put the powers in a list that reflows to fit the width of the page, by putting it in a div:

<div class="power-list">
    ...
</div>

Example:

Basic Power Template At-Will Attack 1
Some flavor goes here. Huzzah!
Action Type Keyword 1, Keyword 2 Range Text Here

Target: One creature

Attack: Melee vs Reflex

Hit: Melee weapon damage, and the target is dazed, save ends. This is more text that I am putting here, so that I can watch this thing wrap. I think I’ll be fine with it, but I’m not really sure. Are you?

Upgrade
Hit:
This is additional stuff that will happen on a hit when this is upgraded.
Upgrade
Effect:
An effect that happens if this upgrade is accepted.
Basic Power Template Encounter Attack 1
Some flavor goes here. Huzzah!
Action Type Keyword 1, Keyword 2 Range Text Here

Target: One creature

Attack: Melee vs Reflex

Hit: Melee weapon damage, and the target is dazed, save ends. This is more text that I am putting here, so that I can watch this thing wrap. I think I’ll be fine with it, but I’m not really sure. Are you?

Upgrade
Hit:
This is additional stuff that will happen on a hit when this is upgraded.
Upgrade
Effect:
An effect that happens if this upgrade is accepted.
Basic Power Template Daily Attack 1
Some flavor goes here. Huzzah!
Action Type Keyword 1, Keyword 2 Range Text Here

Target: One creature

Attack: Melee vs Reflex

Hit: Melee weapon damage, and the target is dazed, save ends. This is more text that I am putting here, so that I can watch this thing wrap. I think I’ll be fine with it, but I’m not really sure. Are you?

Upgrade
Hit:
This is additional stuff that will happen on a hit when this is upgraded.
Upgrade
Effect:
An effect that happens if this upgrade is accepted.

You can also have a powers list that sorts into columns by providing a max height:

<div class="power-list column" style="height: 500px">
    ...
</div>

Example:

Basic Power Template At-Will Attack 1
Some flavor goes here. Huzzah!
Action Type Keyword 1, Keyword 2 Range Text Here

Target: One creature

Attack: Melee vs Reflex

Hit: Melee weapon damage, and the target is dazed, save ends. This is more text that I am putting here, so that I can watch this thing wrap. I think I’ll be fine with it, but I’m not really sure. Are you?

Upgrade
Hit:
This is additional stuff that will happen on a hit when this is upgraded.
Upgrade
Effect:
An effect that happens if this upgrade is accepted.
Basic Power Template Encounter Attack 1
Some flavor goes here. Huzzah!
Action Type Keyword 1, Keyword 2 Range Text Here

Target: One creature

Attack: Melee vs Reflex

Hit: Melee weapon damage, and the target is dazed, save ends. This is more text that I am putting here, so that I can watch this thing wrap. I think I’ll be fine with it, but I’m not really sure. Are you?

Upgrade
Hit:
This is additional stuff that will happen on a hit when this is upgraded.
Upgrade
Effect:
An effect that happens if this upgrade is accepted.
Basic Power Template Daily Attack 1
Some flavor goes here. Huzzah!
Action Type Keyword 1, Keyword 2 Range Text Here

Target: One creature

Attack: Melee vs Reflex

Hit: Melee weapon damage, and the target is dazed, save ends. This is more text that I am putting here, so that I can watch this thing wrap. I think I’ll be fine with it, but I’m not really sure. Are you?

Upgrade
Hit:
This is additional stuff that will happen on a hit when this is upgraded.
Upgrade
Effect:
An effect that happens if this upgrade is accepted.